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Crisis in Solar
Friday, 9:00 AM EDT for 4 hr Union Station: L & N: 1

Game ID:
RPG24ND259327
Gaming Group
/ Company:
Short Description:
The town of Solar has survived at the edge of the Deadlands thanks to it's miraculous water well. Disaster struck! The last sandstorm broke the black boards that power it – Can you help repair it?
Long Description:
The community of Solar has survived for generations at the edge of the Deadlands thanks to it's miraculous water well. This ever-present source of water in the desert has created a thriving oasis that is a known stop for traders and travelers. Disaster struck after the last sandstorm - high winds destroyed the black glass boards that provide power to the life-saving well. The well continues to operate, but who knows for how long? The town council has asked for stalwart townsfolk to venture into the wastelands in search of replacement black glass boards. This adventure is based on the Darwin’s World supplement to Savage Worlds, a post-apocalyptic genre where characters have mutations, similar to the original Gamma World.
Game System:
Rules Edition:
Adventure
Minimum Players:
4
Maximum Players:
7
Minimum Age:
Teen (13+)
Experience Required:
None (You've never played before - rules will be taught)
Materials Required:
None
Start Date & Time:
Duration:
4 hr
End Date & Time:
Friday, 1:00 PM EDT
GM(s):
Charles Thomas
Web Address
for more information:
Email Address
for more information:
Tournament:
No, this is not a tournament.
Cost:
$4.00
Ticketing Method:
Paper