Games as Pedagogy: Using board games as standards-aligned curriculum and assessment tools
Wednesday, 1:00 PM EDT for 1 hr 30 min JW: White River Ballroom C
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Game ID:
TRD26ND303411
Gaming Group
/ Company:
Short Description:
Games aren’t rewards—they’re pedagogy. Learn how a board game can be built into your curriculum to assess standards through gameplay, reflection, and facilitation using String Theory as an example.
Long Description:
Many academic standards emphasize process skills such as strategic thinking, collaboration, systems reasoning, and problem solving, skills that are difficult to measure with traditional assessments. This session explores how tabletop games can function as instructional environments where learning becomes visible. Participants will examine how a board game can be intentionally embedded into a unit of instruction, from identifying learning goals to designing facilitation moves that surface evidence of understanding. Using media literacy lessons developed to embed String Theory, a tabletop game created by Tessellation Games, as a case study, the session models how educators can align game mechanics to standards, observe learning in real time, and translate play-based experiences into meaningful cumulative assessment data.
Event Type:
Program:
Trade Day Program
Demo Event:
No
Minimum
Players:
2
Maximum
Players:
50
Minimum Age:
Everyone (6+)
Experience Required:
None (You've never played before - rules will be taught)
Materials Required:
None
Start Date & Time:
Duration:
1 hr 30 min
End Date & Time:
Wednesday, 2:30 PM EDT
Location:
GM(s):
Brooke Baker, Kym Kramer, Asya Aretskin-Hariton, Eliot Aretskin-Hariton
Email Address
for more information:
Tournament:
No, this is not a tournament.
Cost:
$0.00
Ticketing Method:
Electronic
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