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D&D Adventurers League: White Plume Mountain - Mega Dungeon Crawl!
Friday, 9:00 AM EDT for 6 hr JW: 209: 3
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Game ID:
RPG26ND309082
Gaming Group
/ Company:
Short Description:
Three weapons of legend have dissapeared, and all signs point to the ever-roiling fumes of White Plume Mountain. Can you survive the perils and retrieve them? A D&D AL adventure for levels 5-10.
Long Description:
Three famous weapons: Wave, Trident of the Sea Lords; Whelm, Foehammer of the Dwarfs; and dread Blackrazor, Stealer of Souls, are missing from well-protected collections of powerful and influential collectors, and the same cryptic note has been left in their place each time. You have been gathered by your faction, the lure of rich rewards, or your own personal interest in these weapons, and tasked with their recovery. Your quest takes you into the shadow of the roiling fumes of White Plume Mountain. Can you survive the perils you will find and retrieve Wave, Whelm, and Blackrazor? New to AL? Level 5 pregen characters will be available, or you are welcome to create your own level 5 character using the AL guidelines, which can be found on our website. DDHC-TYP-4 White Plume Mountain. A D&D Adventurers League adventure for Tier 2 Characters (levels 5-10). Optimized for APL 8.
Event Type:
Program:
Demo Event:
No
Game System:
Rules Edition:
5.5
Minimum
Players:
3
Maximum
Players:
6
Minimum Age:
Everyone (6+)
Experience Required:
Some (You've played it a bit and understand the basics)
Materials Required:
character sheet, dice (level 5 pregen characters will be available if needed)
Start Date & Time:
Duration:
6 hr
End Date & Time:
Friday, 3:00 PM EDT
Location:
GM(s):
Sam Mars
Web Address
for more information:
Email Address
for more information:
Tournament:
No, this is not a tournament.
Cost:
$14.00
Ticketing Method:
Electronic
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