Modeling Real-World Topics in Games
Wednesday, 12:00 PM EDT for 1 hr Marriott: Marriott Ballroom 3

Game ID:
TRD26ND327220
Gaming Group
/ Company:
Short Description:
Learn best practices from seasoned designer Ben Rosset for designing games about real-world topics. ** GAME DESIGN ACADEMY ONLY EVENT / NOT INTENDED FOR GENERAL TRADE DAY AUDIENCE **
Long Description:
Ben Rosset has is the designer of published games about building cities, inventing airplanes, searching for new planets, manufacturing board games, making cheese, running a brewery, and more. In this session, he will share with you best practices for designing games about real-world systems. Topics will include: The difference between systems modeling and world building, how players engage with games about real-world topics, what makes a good system to model, how to research your topic, selecting a zoom level, faithfulness to the theme, playtesting real-world games, and matching mechanics to theme. ** GAME DESIGN ACADEMY ONLY EVENT / NOT INTENDED FOR GENERAL TRADE DAY AUDIENCE **
Program:
Game Design Academy
Demo Event:
No
Minimum Players:
1
Maximum Players:
60
Minimum Age:
Mature (18+)
Experience Required:
None (You've never played before - rules will be taught)
Materials Required:
None
Start Date & Time:
Duration:
1 hr
End Date & Time:
Wednesday, 1:00 PM EDT
GM(s):
Web Address
for more information:
Email Address
for more information:
Tournament:
No, this is not a tournament.
Cost:
$0.00
Ticketing Method:
Electronic