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Exit Vector for Shadowrun: Medevac!
Friday, 8:00 AM EDT for 4 hr ICC: 122--123: HQ

Game ID:
RPG24ND254682
Gaming Group
/ Company:
Short Description:
When a high-profile client loses their Doc Wagon contract they're forced to turn to the shadows for service. Mr. Johnson hires you to rescue your new high-paying client in a race against time.
Long Description:
Hoi Chummer. Slipping through the airspace of Seattle in 2085 is not for the faint of heart, but this isn’t your first rodeo. Launching from a heliport near the top of the ACHE (the old Renraku Arcology) your flight time to most of downtown is less than sixty seconds. The hardest part is getting the street samurai to decide which rifle to take because the mages (if they are not in astral) always seem ready to go. The decker's pre-filed flight plans means you're already covered with air traffic control and can push direct to the LZ. Exit Solutions pays by the gig and there's no prize for second place. It's time to earn some nuyen, let's kick the tires and light the fires! Exit Vector for Shadowrun features alternate rigger rules where players will utilize Shadowrun 6E characters that are part of a vehicle-based combat team featuring riggers, deckers, magicians, and mercenaries.
Game System:
Rules Edition:
6th
Minimum Players:
2
Maximum Players:
6
Minimum Age:
Everyone (6+)
Experience Required:
None (You've never played before - rules will be taught)
Materials Required:
None
Start Date & Time:
Duration:
4 hr
End Date & Time:
Friday, 12:00 PM EDT
GM(s):
Chopper Black, Orlando Corchado, Matt Davis, Beth Taylor
Web Address
for more information:
Email Address
for more information:
Tournament:
No, this is not a tournament.
Cost:
$4.00
Ticketing Method:
Paper