That said the Exhibit Hall does need to get bigger without necessarily simply adding more booths with the new space. I know Aceorton mentioned getting the Artists and Authors their own space and from being a frequent visitor to that area more than other areas of the Exhibit Hall you need to be able to look at the goods there as you walk through and that is hard with the usual crowds.
I did notice some of the artists ended up on the corridor leading to Lucas Oil Stadium.
The Good: My games all went as well as I could hope for. I didn't realize that I was running four comedy games until I was at the convention and the players kept me cracking up.
The Auditioners - I think 24 superheroes died or were incapacitated in this one. I thoroughly enjoyed it from The Block dying of cholesterol to the end when we played Sarah McLachlan's I Will Remember You and remembered our fallen comrades, the players kept me very amused.
A Sweet Mountain of Madness Christmas - Considering it's a Cthulhu game based on Hallmark Christmas movies, it's usually pretty amusing, but this table had their GM laughing like a maniac for 6 hours.
The Darling Little Meatballs of Camp Forest Green - 3 GMs and 13 players is a lot to take on and we had never done anything like this before, but the players did great.
JLA Action Hour 1980 - It was a really weird concept where the Just League were in a really cheesy television show in 1980 where they travel the country in a van fighting crime. I was really worried they wouldn't get the concept, but they did.
Can of Whupass - It was a little smaller this year with only 15 players and that's always a bit worrying, but the players were great and a new player won, which was always fun. He had so many prizes two of our crew had to drive him to the La Quinta. I love seeing these people every year.
It was my first year with a stability scooter and it was terrific. It was ready at my hotel and although it had a learning curve, the service was top fight. I have spinal stenosis so walking over two blocks gives me issues with my legs falling asleep. This made me more mobile than I've been at Gen Con at years and some really great people went out of their way to help me by holding doors and such.
Got to talk a little more with one member of our group that I don't know as well as the others and realized I really enjoy talking with her. Her attitude is great and she's kind of the glue that holds are biggest event together.
I had the greatest desert of my life at the Capitol Grille of all places--The crème brule cheesecake was ridiculously good. Had a great meal at Harry and Izzy's and ate pretty well for the whole convention.
A swimming pool and hot tub!! First time in years I've had access.
The Bad: People who lack awareness are even worse when you're in a scooter. I nearly hit two guys who came out of a room on the second floor of the JW having a conversation and not looking around them.
A lot of stress for members of our group on Friday and Saturday and when they get stressed and I can't help, I get stressed too. We have to work on communication next year so this doesn't happen again.
The Ugly: Not too much. I guess having to wait a year and being stuck at the JW for 17 hours on Saturday. It's always a good year when you can't think of much ugly and you have too much good.
Good: I really liked the change of the block party from Georgia Street to the area between Lucas Oil and the Convention Center. Getting there down that long Hallway was a struggle. Perhaps they can find some other way to access that area in the future?
Bad: For me, this year, it was getting a bad group of people in my 2nd True Dungeon run. Seriously, I had to ask someone to calm down they were being so bossy and yelling. I also had a person who sat down saying "I don't like this. I don't want to do this. I hate this." That really didn't set a good mood for that run, though this person did start to enjoy themselves better. Also, for my Axis and Allies game that started at 9 am, we had to set up the game board which took an hour. The game masters should at least work this in to the game time and/or send out messages beforehand to arrive early to set up the game.
Ugly: The exhibit hall is way to crowded. It always has been, but this year was ridiculous. It may be time to figure out how to extend the dealer hall or move some of the dealers (or artists) to another area. Everyone I talked to said the exhibit hall was too crowded. I think wagons/carts should be banned. Also, the flow of people needs to be considered. Intersections were just the worse. Trust me, I'm a highway engineer for a living and I know a lot about intersections. Time to start considering making them into people roundabouts (I'm not joking). The intersections in their don't work because one direction always dominates. Also, the art dealers had people lining up outside them which narrowed the hall. Can they be moved to a prominent location but not in there?
The Good:
- Outstanding experiences across the board from the Goodman Games team, I spent a lot of time with DCC/MCC this past weekend and had a blast! - LOS staff was very friendly and professional! - I had a lot of fun at the Friday night auction and got a lot of stuff I wanted at a very reasonable price! - The consignment store is great! - Pinball Alley! - Seeing all of the posts after the con about the interactions that meant the most to people: Social media can obvi be a mixed bag, but that is one of the nicest perks. - The Tasty Plate food truck on Friday. - First year in a connected hotel!
The Bad:
- Increased food truck presence isn't anywhere near enough to get the wait down to something reasonable during peak hours, and it's easier said that done to schedule in a way that allows for off-peak hours meals. Having said that, it's not that difficult to plan for meals that don't rely on the food trucks.
The Ugly:
- We are well past the time where some changes to the exhibit hall need to happen to fight congestion. I don't know if the solution is roundabouts, or moving artists or writers, or moving marquee vendors, but SOMETHING has to be done since there seem to have been no major changes to the hall since I last attended, and attendance has skyrocketed since that time.
This was my second Gen Con, the first being last year.
Good: I thoroughly enjoyed getting some dedicated game time. All the games I had as events were fantastic, and I had some really great demos as well.
Bad: I was not a fan of the new block party location. The lines were always extremely long and in full sun. And if you came after it got dark, likely everything was already packed up around 9, even though the hours were listed as going until 10. And full agreement on backpacks/wagons/carts. I own a boardgame bag. I use it to pack the games into my car for game night at home (and to help organize getting everything home from cons) -- I've never taken it into the convention.
Ugly: the Covid policy. I'm currently sitting at home with a positive test result, full fledged symptoms, and misery. PLEASE people, if you're sick stay home.
1. The event is scheduled to run longer.
2. The event was offering a prize.
Beyond that, GM's typically don't charge for events unless they feel they need to comp'ed for material used.
— And I do hope that your husband is recovering well, but if we are allowed, allow me to mention then that unless your wearing an N95 mask and gloves to make sure your not touching anything and then say rubbing your eyes, those paper masks are not exactly going to be very useful.
I would say that is my one - not just good, but GREAT!!! Actually being about to see people’s faces this year. So awesome.
Good.
I only saw a few folks getting stopped at the metal detectors on Thursday. They always flashed red when I walked through but them I had several dozen True Dungeon tokens on me.
No, we aren't allowing it.
Please refrain from arguing masks or vaccines on the forums. While you may - or may think - you have a valid argument pro or con, it is too volatile a subject.
This is an official written warning.
Roderick Robertson Forum Coordinator Gen Con, LLC.
Everything about Gen-Con for me personally this year was a good thing. I was surprised the Auction location seemed to only be an improvement; I suspect all the people who love it but stopped coming because the store line was too long all returned and bought stuff this year, which helped make it a record year.
I will probably never make it to the Block Party in its current location but I also actively encourage people to skip lunch at Gen-Con so I am not the target audience anyway, so no harm done, haha
The only bad thing is that people are going to continue to believe that anything is fine for them to bring if it makes their life slightly easier. I promise you those wagons are not the final form of parent privilege (speaking as a parent who would have been mortified to inconvenience someone with a stroller, let alone something even larger). I look forward to someone defending bringing, like, a small pop-up tent for their son while they sit and sell their cards to Troll and Toad or something
GenCon has refused to address this growing problem and will likely continue to refuse to address it until a large enough incident occurs and even then will likely blame the individual and not take action. It is one thing for me as an adult to be bumped, hit, or ran over but Friday around 3pm in the dealer hall a toddler was forcefully knocked under a table and the women with the monster apartment sized backpack didn't stop and it is debatable whether she even noticed what she did (one of the people at the Ebay booth was very accommodating and gave the little guy a pack of cards). Everyone was fine but eventually someone is going to get hurt and it will be GenCon's fault for allowing this problem to fester by tacitly allowing and silently approving the behavior.
If you make buying things a PITA then people are going to pull back from buying things at Gencon and that is a losing proposition. If you want the large backpacks and pull along wagons to go away, you will need a superior solution to the problem the backpacks and wagons are currently solving.
Only thing that will change the carts is, unfortunately, for something bad to happen. Like a mass evacuation event where the carts cause issues.
"If you want the large backpacks and pull along wagons to go away, you will need a superior solution to the problem the backpacks and wagons are currently solving."
I know it would be a loss of a room but Gen Con could set up a "backpack storage room" where they charge you a few bucks to store your backpack for the day/weekend. Massive shelves, check in at the door... like the consignment room bag check but using an entire room.
I could see if bringing in enough money to make it a consideration. I had to tote around some materials all of Saturday for a 8 pm event. I'd pay you a couple of bucks to just have stored away until later. Heck! Get some customized GenCon luggage tags and I'd pay a little more for that as well...
Forbid wagons but allow square carts?
https://www.amazon.com/Lifetime-Home-Upgraded-Waterproof-Groceries/dp/B0CBCW34P4/ref=sr_1_19?crid=2KO4M2P96DFO6&keywords=folding%2Bcart%2Bwith%2Bwheels%2Bcollapsible&qid=1692040970&sprefix=folding%2Bcart%2Caps%2C225&sr=8-19&th=1
Require flags on wagons?
A bag check room would fill up really fast. You'd have to require everything be removed at the end of the day, by 7:00 or so.