First time GenConner, but not last-time. The organizers have their hook set well into this fish's mouth (and wallet).
The Good:
- No way to compare to previous con's for the Exhibition Hall, but it was navigable, and I expected much worse based on podcasts.
- Big specific shoutout to fun people who welcomed an RPG newb to their tables for Brass Tacks' Pellokoi SW settings and Cereal Victims Unit. I learned a lot, felt really awesome about playing games and bringing that experience back to my local group.
- Some vendors staged their sales of high demand product so that if you were careful or planned, you could get away with picking up a game after the running of the bulls on Thursday. Our group had events we desperately wanted to do fairly early on Thursday morning, so we would've missed out, and it was nice not to have to choose to not get a game by playing important events. I'd like to see vendors do more of this for high demand product or product in very limited supply.
- The Tak tournament featured very kind people and a surprise visit from James at Cheapa-- Games. It's really good to be able to share in the formation of a new community of gamers around a classy game, and it was an extreme privilege to be able to take part in the first event of this game, ever - it's a special memory [ even if i finished 1-3, who cares! did you have fun? YES!] I'll get to keep because I took a risk and took part in GenCon and this event. It's something more events should seek to create in their attendees.
- Time to get carded for the beer garden was fast and most food trucks when I went were not having ridiculous lines, merely long ones in some cases. And, lots of variety, with some semi healthy options. Very cool.
- Random time in the Artists area netted a quick fistbump and picture with Pat Rothfuss that I had not planned on or expected when his line was empty.
- The Drive Home: to help keep our driver awake, there was a request for a car-based RPG. We tried doing some Roll20 in the car, but couldn't make it work, so I picked up a scenario for Don't Rest Your Head, and we -almost- finished it on the way home. I've never GM'd before, and didn't know the setting, but it was fun to practice and be creative, which my experiences at GC inspired - and for that, I thank you all.
- Multiple plays of Secret Hitler, although I'm not sure what the gods of gaming are suggesting when I'm a Fascist 3 times in a row. The organizer of our table was awesome at teaching the game, and helping us meet as a table. Well done on social gaming!
- Seeing how well the community welcomes kids and newbies into their midst. One of my group snagged a shot of a group of adult cosplayers in Star Wars "villain" gear welcome a little tiny kid in an Obi-Wan getup. The look on the kid's face? That's another reason to come to gencon - happiness and joy and "you're home". "They want me?" - how very very cool.
The Meh:
- On me entirely, but I sweat pretty quickly and easily, and I'm sure that even though i bathed REGULARLY, I may have stunk up a table or two. Not by intent, just by being a big guy who sweats. My apologies to my table mates, and even if I flop-sweated, no one called me out (which is good), just wish I didn't melt before I even got into the building. Next time, lighter clothing.
- Some events which were ticketed didn't really start on time, which puts the whole day at risk. I'm sure this is a recurring issue, but I'll a) watch for this in my scheduling next year, and b) lesson learned: don't overschedule myself
- The Escape Room itself and the Game for it weren't necessarily clear about which was which to our group. Perhaps clearer labelling of live-action vs boardgame when such crossovers are possible would be helpful.
- Choke points getting into Hall A-E and Exhibition Hall were a bit annoying, esp after the Exh Hall closed.
- Somewhat limited play times in the "playtest" room - although could be a function of our schedule. Would love to see this expanded. Is there any thought to a dedicated Unpub concept or is that trademarked by the Unpub conference folks and couldn't be run at GC?
The bad:
- I share a previous poster's wish that the Exh. Hall didn't close so early, especially on early days of the con. I get that the ICC needs to be vacated on Sunday, but perhaps longer hours on Thursday and Friday would be helpful, maybe till 8? I realize this puts a strain on already exhausted vendors and exhibitors, but it would be helpful for those who can't or won't run with the bulls to pick up a game or visit a vendor
- Overscheduling Thursday and Friday: totally my fault, not knowing. We were all wiped out, and rolling our stamina checks with a -2 on Saturday.
- My credit union's fraud division stopping my card, clearing it, then STILL stopping it as my group was trying to leave Sunday and I was making a last minute purchase. First time that's ever happened in that inconvenient a way.
- Lugging purchases around. I have no idea where GC would put it, but it would be nice to have a Game "coat check" concept somewhere, with a time limitation, and/or lockers around the hall where people could drop gear for a limited time. IE, have an event over in one of the hotels, and don't want to lug 30 pounds of games somewhere in the heat? Drop with a game-check agent for the price of $x, with a 4 hour clock (or something) to pick it back up. Again, no idea where it could be, real estate is not readily available in the ICC, but, maybe a hallway space between ICC and Lucas Oil? Give a ticket, pick up stuff, but otherwise, can't pick up without? And of course, can be stowed in backpacks/luggage, but it's an idea. and GC could charge a reasonable fee for such a service, and I'd happily pay.
The Ugly:
- Having to go back to work. Ugh.
- Nothing I saw made me question that the vast majority of gamers, players and observers in this community are welcoming and awesome folks. Were there some minor over-competitive folks in some events, yes, but there are some in every crowd. I see that even in my weekly cribbage games, but... people were awesome.
Speaking of: I'll see if the ACC can setup some Cribbage Events as part of GC. Classic games still have a home too!