Gen Con has defined itself as a gaming convention for 50 years now. Gaming is the heart and foundation of "The Best Four Days in Gaming". "God Emperor gharris" did not declare this, Gen Con did.
Spa activities are defined by Gen Con as "nongaming". Defined by Gen Con, not "God Emperor gharris":
http://www.gencon.com/experience/spa2017
Do I really need to explain why puppets, watching Japanese cartoons, comic books, and playing dress up outside of a LARP are not gaming? Better yet, can you explain why they ARE?
Do you want housing to get better next year? Then you need to reduce the population. This isn't rocket science. You do that by cutting back on events. Keeping just as many events or adding more just maintains the problem. If you are going to cut events at a gaming convention you don't start with cutting the actual gaming events.
There is no need to apologize for saying that a gaming convention should have gamers and gaming as its primary focus. This isn't the irrational ravings of "God Emperor gharris", this is what you expect from a gaming convention.
The alternative is to keep having bad housing experiences for years to come. So what do you want? Keep the fluff and continue to have bad housing or start trimming the fluff and give attendees a better experience on housing day?
Note that Gen Con doesn't actually need fluff events to thrive. Yes, I said fluff because that is what nongaming events that inflate attendance at a gaming convention are. Gen Con repeatedly outgrew its previous homes, including the city of Milwaukee, with a minimum of fluff- keep in mind the Spa program didn't even exist until 2006.
Or, for instance, that they sold out of 3 Co-Sponsor levels of sponsorship - at $75,000 a pop?
https://files.gencon.com/2017.SponsorMarketingBook.pdf
None of this undermines the general point that it could be hard to see how limiting attendance is perhaps not a short term loss of revenue - but don't kid yourself - Gen Con's income from exhibitors is not inconsequential.
You seem to be saying: "Because Gen Con is 'The Best Four Days in Gaming', therefore things that are not gaming are due less consideration/promotion/etc. from Gen Con."
This inference is not necessarily so.
Gen Con can be "the best four days in gaming" while also being a broader geek experience.
Consider an analogy: The Kentucky Derby is "The greatest 2 minutes in sports." And yet it's also famous for:
Now, imagine someone saying: "The Kentucky Derby is the greatest 2 minutes in sports, it is promoted as such, all these people wearing fancy hats and drinking mint julep and gambling need to clear out so those of us who are here to watch the sport of horse racing can enjoy the greatest 2 minutes in sports!"
Ridiculous, right?
We, and Gen Con, don't have to choose between being "the best four days in gaming" and also being a broader geek culture convention.
Just like the organizers of the Kentucky Derby don't have to choose between being "the best two minutes in sports and being a fun day out for these fashion plates:
And in any case, this was the root of my objection - I might happen to agree with your categories of gaming. But you know what? There are 60,000+ attendees of Gen Con, and they will not all agree on what a game is and what a game is not.
You're picking the easier examples, let me address some more challenging ones:
Is miniature painting a game?
Are seminars games? Maybe only some of them? What about seminars about game development? What about seminars by people who podcast about games? What about seminars on how to enter the gaming industry?
Are scavenger hunts games?
Are artists who make art features in games OK?
What about an auction that sells games?
What about social deduction games? Physical games like cornhole bean bag toss?
What about sports - are those games? Should Gen Con kick out Artists Alley and add a big Indianapolis Colts exhibit? Football is a game, right?
I think it's pretty clear that even if we accepted the false idea that we have to identify what a "game" is and what is not, there is going to be a lot of gray area.
Maybe your narrow focus on housing is why we're coming to different ideas about what is in Gen Cons interest.
I have to agree - reducing attendance would make housing better.
Better be careful we don't reduce it to zero - cause housing would be so easy - but I wouldn't be happy about it.
But granting that, I reject your premise that if attendance reduction is a goal it necessarily follows that any particular category or categories of events must be cut.
But granting that, I reject your premise that you have correctly identified the categories to be cut.
Your whole argument seems to be: "I'm unhappy about the housing situation, I think the best solution is to reduce attendance, I think Gen Con should eliminate the attendees who participate in events I don't care for."
Sad.
Mhayward1978, well said! :)
Gen Con 2016, which for the first time featured more than 500 exhibitors and an expansion into Lucas Oil Stadium, continued a seven-year streak of record turnstile attendance with 201,852 attendees, up 2.5% from 2015 attendance. Unique attendance remained nearly flat, ending at 60,819. Unique 4-Day Badge holders increased 4% year over year.
But housing is not fine. Things need to change.
I just don't see targeting non-gamer spouses and children as useful.
I could be wrong, sure. But the data says I am probably right.
Last year, Gen Con increased badge prices significantly. It was the largest percentage increase ever since coming to Indy, and they said one of the purposes was to control growth.
I can only speculate that perhaps it worked better than intended because this year there was no badge price increase at all for the first time in many years.
Based on what's happening this year, I assume we're in for another significant bump next year.
____________________________________________________ Alec Usticke, Unofficial Gen Con Indy Facebook Discussion Group
We also don't necessarily have to cut everything all at once. It doesn't have to be all or nothing.
What this will reduce is the number of families and single attendees who are obviously not coming for the gaming.
The simple fact is no city can host a growing "Gaming, anything even vaguely interesting to gamers, and anything people who came with gamers but don't care about gaming" show. It just can't be done, and we have nowhere to really move to any more. The growth that comes with the kitchen sink approach just can't be sustained.
Our housing problem today is a future problem getting a badge. Even if Gen Con doesn't trim its programming it will still have to cut people out of being able to go- demand will exceed supply. That is how capping badge sales works.
But the issue isn't a GenCon issue then, it's an Indianapolis issue. And that issue has been argued on these boards ad nauseum without anything close to a consensus. And I posted a link earlier in this thread where the City of Indianapolis debates whether or not they can sustainably build more hotels downtown. It's not a foregone conclusion.
As already pointed out, when people are talking about housing they aren't talking about how great it is to stay by the airport. Attendees have made it very clear that they want a hotel that they can quickly walk back to during the show. Nobody cares that there are overpriced rooms available 7-10 miles away.
Gen Con should curb its numbers so a higher percentage of its attendees can have a better hotel room. This isn't just a "me, me, me" situation, it impacts all of us.
In any case, my point is that you may think it's more likely to rise, but there is an argument to be made that it had peaked and that this year is special just because it's the 50th. I'm not saying I'm right, I'm saying neither of us can know the answer until at least next year.
Growth will continue. More people will be turned away. More people will try to crowd into the city anyways. Badges will sell out earlier and earlier. As much as we cant to stay with the kitchen sink approach to Gen Con- we can't, especially if Gen Con does not want to lose its gaming focus.
As Austicke already noted this was an increase in attendance even when there was a spike in badge prices.
I'm not even entirely certain why the hoopla over badges selling out. I personally think it's a good thing for GenCon to try and limit the crowds in this manner (whether for maximum profit and/or fire codes, or what have you), and so in the future folks will just have to be aware that this can happen. The obvious solution to this is make your plans early and buy badges sooner than later. This in itself will solve some of the issues you have mentioned, as it will mean those who have a strong commitment to attend GenCon will be the likeliest to get in.